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"Momo" Special Attributes

Maya, Substance Painter, Blender

Momo is a creature from Avatar The Last Airbender with special capabilities such as growing wings, walking as a biped, and then moving around much like a quadruped. I modeled and created the UV tiles for this creature in Maya. I used Substance Painter to texture and create materials. I rendered the scene in Maya with Renderman. Fur generated in Blender. 

Rig Functions

The rig includes full body fk & ik controls. The ears and tail include an fk control rig in addition to a dynamic control system. The dynamic tail can change from following gravity to following a keyed pose. The face rig includes controls for the jaw, eyelids, and nose. 

Ursula Inspired Character Rig

Animation exemplifying rig capabilities

Full body ik, fk, and tentacle rig all created in Maya using mGear. The rig also contains controls for the jaw, eyes, eyelids, teeth, fingers, and lips.

URrig_v.035.ma_ - Autodesk MAYA 2023.2_ C__Users_jordy_OneDrive - Knights - University of

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