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Jordyn Rennemann
"Momo" Special Attributes
Maya, Substance Painter, Blender
Momo is a creature from Avatar The Last Airbender with special capabilities such as growing wings, walking as a biped, and then moving around much like a quadruped. I modeled and created the UV tiles for this creature in Maya. I used Substance Painter to texture and create materials. I rendered the scene in Maya with Renderman. Fur generated in Blender.
Rig Functions
The rig includes full body fk & ik controls. The ears and tail include an fk control rig in addition to a dynamic control system. The dynamic tail can change from following gravity to following a keyed pose. The face rig includes controls for the jaw, eyelids, and nose.



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